「Kept You Waiting, Huh?」
Indeed you have, David. Indeed you have…
Ever since Metal Gear Solid (MGS1) made its début in the late 90’s, I’ve wanted to get a good poseable figure of the reluctant anti-hero of the franchise.
There are several variations of Solid Snake figures being released among the decade, but none of them are detailed enough to call for my attention.
Well maybe except Square Enix’s Play Arts Kai (PAK) line of the gigantic Solid Snake, which IMHO doesn’t worth my hard-earned credits. He’s way too large for collection and with the price as close to a 1/6 doll of similar height? I still prefer my figures in palm size thank you very much…^_~
Then came Revoltech’s entry of Metal Gear Solid: Peace Walker’s (An expanded universe of Metal Gear Solid 3: Snake Eater) Naked Snake, bringing a tiny beam of hope of finally a decent figure of the Snake from the original MGS1.
Unfortunately years went by and still no sign of any other Snakes save for Big Boss from Metal Gear Solid V: Ground Zeroes…
Announced last year, a smaller version of your regular Revoltech (revolMiNi) under the Micro Yamaguchi line has been announced, and the 1st in line is (FINALLY!) MGS1’s Solid Snake.
Well, that’s a no-brainer for me. Of course I placed my order for him immediately, even though I’m not a huge fan of the Revoljoints utilised in this line of figures (The only Revoltech figures I have are the VF-1S I’ve mentioned earlier and Alice from Queen’s Blade)…
Anyway, here are a couple of rotating gifs of the package and Snake himself. You may need a while to get them to load though since they are quite large in file size. XDc
Getting him outta his plastic prison immediately drawn my attention to his over all details of the sculpt and paint job.
For something as small as him, I was quite surprised at how well he was made, pretty much capturing the feel of what he is from the MGS1 video game.
His poseability is beyond amazing, as expected from Revoltech’s years of refinement over its line of humanoid (Mostly males. Their females feel kinda meh. Best Female action figures sculpting belong to Figma…) action figures.
Solid Snake comes with his signature weapon from the game, the Heckler & Koch Mark 23 SOCOM, and even features a removable silencer. There’s also a separate piece indicating that the SOCOM is holstered, of which you can swap out from the one without.
While he doesn’t have any exchangeable face plates like Figma’s, his default stoical face features movable eyeballs which you can adjust around using a given white pin. I’d rather keep his default death stare than moving them around though as it’s a hassle to do so.
Do note that the face plate holds onto the hair via a single peg, which is extremely loose and expose to accidental dropping outta its intended socket.
That aside, seen here I’m trying to recreate the most used method to disable a guard in the original MGS1 game, the Punch-Punch-Kick combo, although I’ve slightly modified the kick a bit for more dramatic effect. XDc
Corner peek pose is possible too!
The box art depicts Snake listening to his Codec using his right hand tapping on his ear, but I couldn’t replicate the same pose due to what I believe a defect on my Snake.
The elbow joint on my Snake’s right arm cannot bend any further than what it can do on the other arm, thus I am unable to properly place the right hand on his ear as if he’s listening to his Codec.
Had to resort to pose him as follows: using his other arm instead.
Nevertheless, this pose is uncannily similar to his video game counterpart, and looking cool whilst doing that, Snake is.
Aside from his trusted SOCOM, Snake can wield the Fusil d’Assaut de la Manufacture d’Armes de Saint-Étienne, aka FAMAS, as seen from the video game itself.
Snake also comes with a dedicated right hand, specially included for holding on his binoculars.:3c
Snake spent a lot of his time crawling around a Nuclear Disposal base full of soldiers guarding every corners. Of course, you can have revolMiNi Snake doing the same as well…
In prone position, Snake can install M18A1 Claymore anti-personnel mine to ambush enemy guards. The Claymore can be prematurely triggered via a wired remote detonator, instead of relying on its proximity sensor detecting unsuspecting guards closing on it.
A Snake never goes out without his cigarettes, going as far as swallowing a pack in order to smuggle them into his mission. XDc
I personally loathes smokers, however Snake really does look cool while sipping on the butt end of a cigarette.
Not shown in the photos are a couple of clear base stands: one V-shaped stand meant for action pose, the other a standard round base. There’s also a spare cigarette for when you lost the original one.
Apparently, Snake is not the last of this line: revolMiNi will have MGS1’s Cyborg Ninja and Metal Gear Solid V: The Phantom Pain’s Venom Snake releasing in the future!
As a fan of the series I’ll make sure to collect them all! =w=
This entry was posted on 22nd August, 2014 by yunamon. It was filed under Revoltech Union and was tagged with Kotobukiya, Liquid Snake, Metal Gear, Metal Gear REX, Metal Gear Solid, Metal Gear Solid 3: Snake Eater, Metal Gear Solid V: Ground Zeroes, Metal Gear Solid V: The Phantom Pain, Metal Gear Solid: Peace Walker, Micro Yamaguchi, PlaMo, revolMiNi, Revoltech, Solid Snake.